Control Loss is a top-down 2D shooter. In each level, the player must kill all the enemies without dying. The player dies if the player is shot to death (HP reaches 0) or if the player collides with a wall or enemy. The player can kill an enemy by shooting the enemy three times. Bullets can harm both the player and enemies. Bullets are destroyed if they collide with a wall, the player, another bullet, or an enemy. In each level, the player is stuck in a loop where their actions are controlled except for brief moments of player control. The enemies are also stuck in a looped AI behavior.
View the download links for instructions on how to play the game as well as the source code for the project.
This game was made for Ludum Dare 47. The theme was "Stuck in a loop".
View the Ludum Dare page here:
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